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Deltakai
As a game developer I specialize mainly in Unity and C#. I am currently working on my first serious game of significant scale called Deck Fury. You can find it on my itch.io:
https://deltakai.itch.io/deckfury
Oh and I also make music sometimes.

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Joined on 12/16/12

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'RING OUT'

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Elites/Bosses don't die instantly to getting rung out - they take 10 - 20% Max HP damage and get stunned instead.

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'Ring Out' 2.8.0-alpha


The Gifs say it all. No need to even say anything - this shit is fun AF.


Other than that, you might've noticed the big changes in tile art and the randomly shifting tiles. Two other very big features shipping in this update.


Zone 2 Behind the Scenes

Still much work to be done before Zone 2 comes out, but just as a sneak peek, here's one of the new enemies coming to Zone 2: The Cyber Mutt. Feisty little buggers that use the new movement and animation frameworks I've built for entities moving forward.


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1,440 Points
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3GX

3GX 5 Points

Choose A Mode

Apotheosis

Apotheosis 100 Points

Complete an entire run from start to finish without ever getting hit.

Blitzkrieg

Blitzkrieg 100 Points

Beat the boss within 35s.

Proof Of Mastery

Proof Of Mastery 100 Points

Beat the boss without getting hit at all.

Hole

Hole 5 Points

Dig 1 hole.

Shovel

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Get the Shovel

Basement

Basement 10 Points

kill the first boss

Free Fallin

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Play a single game

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Score at least 50

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It's Time To Cook. 25 Points

Enter Sandbox Mode for the first time.

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Return To Sender

Return To Sender 25 Points

Kill an enemy with a reflected attack.

Provocateur

Provocateur 25 Points

Cause 10 friendly fire incidents.